Some cards in Eternal can ‘curse’ enemy units or even the enemy character. So what’s that mean?
What Are Curses?
Curses in Eternal are basically a type of attachment, but one with an undesired effect. Some curses such as Permafrost are played directly on a unit, others are generated by the special power of a unit such as Zelia, the Vain.
Curses can also be played on your opponent’s main character (face) in the form of Cursed Relics such as Encroaching Darkness or Citywide Ban.
How To Remove A Curse
If your unit or character has been cursed, what can you do about it? There’s no card in the game that says ‘remove curse’. However there are still ways to uncurse a unit.
Since a curse is basically an attachment, the easiest way to remove the curse is to remove the attachment. Cards like Decay or Furnace Mage will do the job.
Alternatively you can silence the unit since this also silences the attachment. So cards like Dispel and Rebuke will also do the job. Of course they’ll also remove any skills and special abilities the unit has.
If you don’t have those cards, you can try killing the unit off or returning it to your hand, both of which remove the curse attachment. Of course if you kill it off you’ll need a card like Dark Return to get it back into play again.
That’s fine for curing cursed units, but what about the cursed relics? How do you get rid of Azindel’s Gift or Black Iron Manacles? You can’t silence your character.
The attachment removal cards specify an ”enemy” attachment. That doesn’t sound like it would work on your, but rather counter-intuitively it does.
Even though a Curse is attached to your character it counts as an enemy attachment (assuming you didn’t cast it on yourself!). So cards like Ruin, Furnace Mage or Decay which say ‘Kill an enemy attachment’ but don’t mention ‘unit’ can be used to remove a cursed relic from your main character.